Web-based game: slow progress technobabble

Posted by aloysius on March 5th, 2011 filed in Games, Programming

  • Installed Castle Windsor for dependency injection and wired it up so it creates controllers, loggers, entity data model containers, and other objects for me.
  • Installed log4net and configured it for logging purposes.
  • Think I’ve got the architectural details down; now to actually start making the game…

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